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The graphics in The Ooze are impressive for the time, with a great attention to detail in the backgrounds and character designs.
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Sure that the director and his henchmen had meant to kill him and that something had gone wrong, the doctor vows to destroy The Corporation and stop the plague whilst somehow gaining back his humanity in the process. After passing out Dr Cain awakens to discover that his body has transformed into the toxic green goop that was in the syringe. Realising that the good doctor was on to their diabolical plan the director barks an order at the two bruisers accompanying him and they swiftly jump on the poor doctor, restraining him while the director injects him with a huge syringe of glowing green chemicals. Just as he discovers this information the director of the facility bursts in the door with a couple of big nasties by his side and catches Dr Cain red-handed, snooping through the computer files. Having developed a hybrid plague that had the potential to wipe out humanity and having the only cure for the disease, The Corporation were planning to infect the entire planet by contaminating the world’s water supplies before extorting billions of dollars from the governments around the world to supply them with the antidote to the plague. After hacking into file after file Dr Cain finally discovered the terrifying truth!
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Well it turns out that a research scientist call Dr Cain, working at “The Corporation”, was becoming a little suspicious of some shady research being conducted behind closed doors and decided that he would wait until the plant closed one night, and sneak in to have a look through the computer files. “So where did this puddle of slime come from?” I hear you ask. First released in September 1995 the game was an unusual concept in which the hero is basically a pool of slime controlled by the player, and it’s an interesting take on the classic platformer genre. Dave was the lead programmer of The Ooze and was also the man behind the game Sonic Spinball. Seemingly inspired by 1950s B movies such as The Blob and developed by the Sega Technical Institute development studio in the US, The Ooze was the brain child of Dave Sanner.
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